By Thomas Kent
The heavier you are, the chunkier your butt slams are going to be.
Quick Links
- Character Creation
- Stat Distribution
- Endgame Gear
Key Takeaways
- Build leverages the Ground Slam Skill for high endgame damage (PvE and PvP), based on character weight.
- Character weight influences Ground Slam damage.
- Character creation focused on high Endurance for heavy load, with specific stat distribution.
- Gear choice based on weight to boost Ground Slam damage.
- Utilize specific weapon and Talismans for enhanced Ground Slam effect, along with the Flame Art infusion for more damage.
Now, before you laugh this build off, let me be clear - it works in endgame. This build started as an Elden Ring meme, using the Ground Slam Skill as the primary method for killing enemies (in both PvE and PvP, if you're not a coward). Ground Slam's damage scales primarily off of your character's weight. So, the heavier you are, the chunkier your butt slams are going to be. Let's take a look at Ground Slam.
Ground Slam Skill
Regular SkillUseable on all melee armaments.
14
Jump up high into the air and crash down on the ground ahead. The resulting pratfall sends a powerful shockwave in all directions.
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Ground Slam Skill
- Category
- Skill
- Subcategory
- Regular
- Item Effect
- Jump up high into the air and crash down on the ground ahead. The resulting pratfall sends a powerful shockwave in all directions.
- Availability
- Useable on all melee armaments.
- FP Cost
- 14
Since this skill is a regular skill, it can be used on all armaments. It is not chargeable, and it cannot be parried. At base, Ground Slam deals 15 Stance damage with just the shockwave, and then an additional 30. The Ground Slam skill's animation is that you jump into the air, and quite literally fall down on your butt, devastating enemies beneath you. Additionally, this skill got buffed in the 1.07 patch to have higher damage and a reduction in the time it takes to use the skill and being able to roll.
Character Creation
You can start with whatever you want, just make sure you make the top half of your character as small as possible. Then, make the bottom half as large as possible. For the memes.
Stat Distribution
Our point allotment is basically going to revolve around making sure we can actually move under all our gear. We are very heavy, so we're going to need a ton of Endurance in order to make this work. You should start with a spread that looks something like this:
Attributes | Points |
---|---|
Vigor | 30 |
Mind | 17 |
Endurance | 50 (you can push this to 60 if you want to hit the soft cap, but it's not necessary) |
Strength | 40 |
Dexterity | 12 |
Intelligence | base |
Faith | 50 |
Arcane | base |
When you find the gear you want to run, cut back on Endurance until you have the exact amount of points needed to medium roll, and put the spare points into Strength instead.
Endgame Gear
Weapons
There's two ways to go about building this character - the fisticuffs method, or with a huge weapon. Getting an enormous weapon like a Greatsword will be an easy way to boost Ground Slam's damage right off the bat, because you'll weigh more. However, for the memes, you could simply go without a big weapon and instead use fisticuffs like Star Fist or Spiked Caestus .
Greatsword
Colossal SwordStandard
Stamp (Upward Cut)5 (- 8)23
164----100
675050505038
C E - - -
31 12 - - -
-
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Greatsword
- Req DEX
- 12
- Category
- Weapon
- Weight
- 23
- FP Cost
- 5 (- 8)
- Damage Type
- Standard
- Weapon Skill
- Stamp (Upward Cut)
- Attack PHY
- 164
- CRIT
- 100
- Guard PHY
- 67
- Guard MAG
- 50
- Guard FIRE
- 50
- Guard HOLY
- 50
- Guard LIGHT
- 50
- Req STR
- 31
- Scale DEX
- E
- Scale STR
- C
- BOOST
- 38
- Subcategory
- Colossal Sword
Star Fist
FistStrike
Endure93
105----100
412323232323
D E - - -
12 8 - - -
Causes blood loss buildup (45)
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Star Fist
- Req DEX
- 8
- Category
- Weapon
- Weight
- 3
- FP Cost
- 9
- Damage Type
- Strike
- Weapon Skill
- Endure
- Attack PHY
- 105
- CRIT
- 100
- Guard PHY
- 41
- Guard MAG
- 23
- Guard FIRE
- 23
- Guard HOLY
- 23
- Passive
- Causes blood loss buildup (45)
- Guard LIGHT
- 23
- Req STR
- 12
- Scale DEX
- E
- Scale STR
- D
- BOOST
- 23
- Subcategory
- Fist
Spiked Caestus
FistStrike
Endure92
91----100
352020202020
D D - - -
8 10 - - -
Causes blood loss buildup (45)
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Spiked Caestus
- Req DEX
- 10
- Category
- Weapon
- Weight
- 2
- FP Cost
- 9
- Damage Type
- Strike
- Weapon Skill
- Endure
- Attack PHY
- 91
- CRIT
- 100
- Guard PHY
- 35
- Guard MAG
- 20
- Guard FIRE
- 20
- Guard HOLY
- 20
- Passive
- Causes blood loss buildup (45)
- Guard LIGHT
- 20
- Req STR
- 8
- Scale DEX
- D
- Scale STR
- D
- BOOST
- 20
- Subcategory
- Fist
Remember, whatever you choose to do, the heavier the better.
After you've picked your weapon, you will then put the Ash of War: Ground Slam on it. Make sure whatever weapon you pick can have this before you upgrade it all the way. You will need to have this weapon on you at all times to make use of the Ground Slam ability. Alternatively, if you need some extra damage types (which you shouldn't, but nonetheless), you could use Ash of War: Golden Slam as well. It's the same as Ground Slam, but does holy damage.
Golden Slam Skill
Regular SkillUseable on all melee armaments.
22
Skill of the avatars who protect Minor Erdtrees. Jump up high into the air and crash down on the ground ahead. The resulting pratfall sends golden shockwaves in all directions.
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Golden Slam Skill
- Category
- Skill
- Subcategory
- Regular
- Item Effect
- Skill of the avatars who protect Minor Erdtrees. Jump up high into the air and crash down on the ground ahead. The resulting pratfall sends golden shockwaves in all directions.
- Availability
- Useable on all melee armaments.
- FP Cost
- 22
After you've done this, you should also consider infusing your weapon with the Flame Art infusion using a Red-Hot Whetblade . This will increase your physical damage and will scale with Strength and Faith!
As for Talismans, you should consider the following:
- Axe Talisman (10% increased damage on charged attacks - this will be nice if you need to use your Greatsword)
- Spiked Cracked Tear (15% increased charged attack damage)
- Ritual Sword Talisman (10% more damage on full HP)
- Great-Jar's Arsenal (raised your maximum equip load by 19% - basically a must for this build)
Great-Jar's Arsenal
Talisman
Vastly Raises maximum equip load (~19%)
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Great-Jar's Arsenal
- Category
- Item
- Subcategory
- Talisman
- Item Effect
- Vastly Raises maximum equip load (~19%)
Armor
You can use any heavy gear you like for this build. As long as its heavy, you're going to be doing massive amounts of damage with your butt slams. If you're looking to go all-in with this build and you're dumping all your points into Endurance, you should take the Bull-Goat Set . If you need something a bit lighter, Lionel's Set is okay too. You might want to pick up both, though, unless you're already at a decent level to start making this build work.
Bull-Goat Set
Armor Set
63
38.538.2353526.226.52925.4
170197110130100
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Bull-Goat Set
- Armor FIRE
- 26.5
- Category
- Armor
- Weight
- 63
- Armor PHY
- 38.5
- VS Strike
- 38.2
- VS Slash
- 35
- VS Pierce
- 35
- VS MAG
- 26.2
- Armor LIGHT
- 29
- FOC
- 110
- Armor HOLY
- 25.4
- VIT
- 130
- POI
- 100
- IMM
- 170
- ROB
- 197
- Subcategory
- Armor Set
Lionel's Set
Armor Set
50.7
33.631.636.537.326.52925.626.5
15023510012086
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Lionel's Set
- Armor FIRE
- 29
- Category
- Armor
- Weight
- 50.7
- Armor PHY
- 33.6
- VS Strike
- 31.6
- VS Slash
- 36.5
- VS Pierce
- 37.3
- VS MAG
- 26.5
- Armor LIGHT
- 25.6
- FOC
- 100
- Armor HOLY
- 26.5
- VIT
- 120
- POI
- 86
- IMM
- 150
- ROB
- 235
- Subcategory
- Armor Set
Skills and Spells
Other than the Slams themselves, you're going to want to pick up Golden Vow Skill and the also the Howl of Shabriri for the extra damage boosts they provide.
Related
Elden Ring: Level 100+ Rogue Build Guide
For our build, we'll focus on just a straight-up Rogue playstyle, dumping the majority of our points into Dexterity.
Elden Ring
- Platform(s)
- PS5, Xbox One, PS4, Xbox Series X, Xbox Series S, PC
- Released
- February 25, 2022
- Developer(s)
- From Software
- Publisher(s)
- Bandai Namco Entertainment, From Software
- Genre(s)
- RPG, Action
- Multiplayer
- Online Co-Op, Online Multiplayer
- Engine
- Proprietary
- ESRB
- M for Mature: Blood and Gore, Language, Suggestive Themes, Violence
- How Long To Beat
- 58 Hours